248 lines
5.5 KiB
C
248 lines
5.5 KiB
C
/* ----------------------------------------------------------------------- *
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*
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* Copyright 2009 Erwan Velu - All Rights Reserved
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall
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* be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* -----------------------------------------------------------------------
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* Ansi Sequences can be found here :
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* http://ascii-table.com/ansi-escape-sequences-vt-100.php
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* http://en.wikipedia.org/wiki/ANSI_escape_code
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "libansi.h"
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void display_cursor(bool status)
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{
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if (status == true) {
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fputs(CSI "?25h", stdout);
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} else {
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fputs(CSI "?25l", stdout);
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}
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}
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void clear_end_of_line(void)
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{
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fputs(CSI "0K", stdout);
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}
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void move_cursor_left(int count)
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{
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char buffer[10];
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memset(buffer,0,sizeof(buffer));
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sprintf(buffer,CSI "%dD",count);
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fputs(buffer, stdout);
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}
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void move_cursor_right(int count)
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{
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char buffer[10];
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memset(buffer,0,sizeof(buffer));
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sprintf(buffer, CSI "%dC", count);
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fputs(buffer, stdout);
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}
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void set_cursor_blink(bool status) {
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if (status == true)
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fputs("\033[05m",stdout);
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else
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fputs("\033[0m",stdout);
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}
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void clear_line(void)
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{
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fputs(CSI "2K", stdout);
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}
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void clear_beginning_of_line(void)
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{
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fputs(CSI "1K", stdout);
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}
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void move_cursor_to_column(int count)
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{
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char buffer[10];
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memset(buffer,0,sizeof(buffer));
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sprintf(buffer, CSI "%dG", count);
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fputs(buffer, stdout);
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}
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void move_cursor_to_next_line(void)
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{
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fputs("\033e", stdout);
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}
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void disable_utf8(void)
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{
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fputs("\033%@", stdout);
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}
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void set_g1_special_char(void){
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fputs("\033)0", stdout);
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}
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void set_us_g0_charset(void)
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{
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fputs("\033(B\1#0", stdout);
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}
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void clear_entire_screen(void)
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{
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fputs(CSI "2J", stdout);
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}
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/**
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* cprint_vga2ansi - given a VGA attribute, print a character
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* @chr: character to print
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* @attr: vga attribute
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*
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* Convert the VGA attribute @attr to an ANSI escape sequence and
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* print it.
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* For performance, SGR parameters are cached. To reset them,
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* call cprint_vga2ansi('0', '0').
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**/
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static void cprint_vga2ansi(const char chr, const char attr)
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{
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static const char ansi_char[8] = "04261537";
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static uint16_t last_attr = 0x300;
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char buf[16], *p;
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if (chr == '0' && attr == '0') {
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last_attr = 0x300;
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return;
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}
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if (attr != last_attr) {
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bool reset = false;
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p = buf;
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*p++ = '\033';
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*p++ = '[';
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if (last_attr & ~attr & 0x88) {
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*p++ = '0';
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*p++ = ';';
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/* Reset last_attr to unknown to handle
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* background/foreground attributes correctly */
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last_attr = 0x300;
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reset = true;
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}
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if (attr & 0x08) {
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*p++ = '1';
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*p++ = ';';
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}
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if (attr & 0x80) {
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*p++ = '4';
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*p++ = ';';
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}
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if (reset || (attr ^ last_attr) & 0x07) {
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*p++ = '3';
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*p++ = ansi_char[attr & 7];
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*p++ = ';';
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}
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if (reset || (attr ^ last_attr) & 0x70) {
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*p++ = '4';
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*p++ = ansi_char[(attr >> 4) & 7];
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*p++ = ';';
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}
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p[-1] = 'm'; /* We'll have generated at least one semicolon */
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p[0] = '\0';
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last_attr = attr;
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fputs(buf, stdout);
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}
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putchar(chr);
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}
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/*
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* cls - clear and initialize the entire screen
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*
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* Note: when initializing xterm, one has to specify that
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* G1 points to the alternate character set (this is not true
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* by default). Without the initial printf "\033)0", line drawing
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* characters won't be displayed.
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*/
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void cls(void)
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{
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fputs("\033e\033%@\033)0\033(B\1#0\033[?25l\033[2J", stdout);
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/* Reset SGR parameters cache */
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cprint_vga2ansi('0', '0');
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}
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void reset_colors(void)
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{
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csprint(CSI "1D", 0x07);
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}
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/**
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* cprint - given a VGA attribute, print a single character at cursor
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* @chr: character to print
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* @attr: VGA attribute
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* @times: number of times to print @chr
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*
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* Note: @attr is a VGA attribute.
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**/
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void cprint(const char chr, const char attr, unsigned int times)
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{
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while (times--)
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cprint_vga2ansi(chr, attr);
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}
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/**
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* csprint - given a VGA attribute, print a NULL-terminated string
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* @str: string to print
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* @attr: VGA attribute
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**/
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void csprint(const char *str, const char attr)
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{
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while (*str) {
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cprint(*str, attr, 1);
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str++;
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}
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}
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/**
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* clearwindow - fill a given a region on the screen
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* @top, @left, @bot, @right: coordinates to fill
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* @fillchar: character to use to fill the region
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* @fillattr: character attribute (VGA)
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**/
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void clearwindow(const char top, const char left, const char bot,
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const char right, const char fillchar, const char fillattr)
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{
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char x;
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for (x = top; x < bot + 1; x++) {
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gotoxy(x, left);
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cprint(fillchar, fillattr, right - left + 1);
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}
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}
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