378 lines
7.6 KiB
C
378 lines
7.6 KiB
C
/*
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* -----------------------------------------------------------------------
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*
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* Copyright 1994-2008 H. Peter Anvin - All Rights Reserved
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, Inc., 53 Temple Place Ste 330,
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* Boston MA 02111-1307, USA; either version 2 of the License, or
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* (at your option) any later version; incorporated herein by reference.
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*
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* -----------------------------------------------------------------------
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*
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* -----------------------------------------------------------------------
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* VGA splash screen code
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* -----------------------------------------------------------------------
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*/
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#include <stddef.h>
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#include "core.h"
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#include <sys/io.h>
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#include <hw/vga.h>
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#include "fs.h"
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#include "bios.h"
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#include "graphics.h"
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#include <syslinux/video.h>
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__export uint8_t UsingVGA = 0;
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uint16_t VGAPos; /* Pointer into VGA memory */
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__export uint16_t *VGAFilePtr; /* Pointer into VGAFileBuf */
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__export uint16_t VGAFontSize = 16; /* Defaults to 16 byte font */
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__export char VGAFileBuf[VGA_FILE_BUF_SIZE]; /* Unmangled VGA image name */
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__export char VGAFileMBuf[FILENAME_MAX]; /* Mangled VGA image name */
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static uint8_t VGARowBuffer[640 + 80]; /* Decompression buffer */
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static uint8_t VGAPlaneBuffer[(640/8) * 4]; /* Plane buffers */
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extern uint16_t GXPixCols;
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extern uint16_t GXPixRows;
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/* Maps colors to consecutive DAC registers */
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static uint8_t linear_color[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8,
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9, 10, 11, 12, 13, 14, 15, 0 };
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static FILE *fd;
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typedef struct {
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uint32_t LSSMagic; /* Magic number */
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uint16_t GraphXSize; /* Width of splash screen file */
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uint16_t GraphYSize; /* Height of splash screen file */
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uint8_t GraphColorMap[3*16];
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} lssheader_t;
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static lssheader_t LSSHeader;
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#define LSSMagic LSSHeader.LSSMagic
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#define GraphXSize LSSHeader.GraphXSize
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#define GraphYSize LSSHeader.GraphYSize
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/*
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* Enable VGA graphics, if possible. Return 0 on success.
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*/
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static int vgasetmode(void)
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{
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com32sys_t ireg, oreg;
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if (UsingVGA)
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return 0; /* Nothing to do... */
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memset(&ireg, 0, sizeof(ireg));
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memset(&oreg, 0, sizeof(oreg));
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if (UsingVGA & 0x4) {
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/*
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* We're in VESA mode, which means VGA; use VESA call
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* to revert the mode, and then call the conventional
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* mode-setting for good measure...
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*/
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ireg.eax.w[0] = 0x4F02;
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ireg.ebx.w[0] = 0x0012;
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__intcall(0x10, &ireg, &oreg);
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} else {
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/* Get video card and monitor */
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ireg.eax.w[0] = 0x1A00;
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__intcall(0x10, &ireg, &oreg);
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oreg.ebx.b[0] -= 7; /* BL=07h and BL=08h OK */
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if (oreg.ebx.b[0] > 1)
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return -1;
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}
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/*
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* Set mode.
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*/
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memset(&ireg, 0, sizeof(ireg));
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ireg.eax.w[0] = 0x0012; /* Set mode = 640x480 VGA 16 colors */
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__intcall(0x10, &ireg, &oreg);
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memset(&ireg, 0, sizeof(ireg));
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ireg.edx.w[0] = (uint32_t)linear_color;
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ireg.eax.w[0] = 0x1002; /* Write color registers */
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__intcall(0x10, &ireg, &oreg);
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UsingVGA = 1;
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/* Set GXPixCols and GXPixRows */
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GXPixCols = 640;
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GXPixRows = 480;
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use_font();
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ScrollAttribute = 0;
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return 0;
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}
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static inline char getnybble(void)
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{
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char data = getc(fd);
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if (data & 0x10) {
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data &= 0x0F;
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return data;
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}
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data = getc(fd);
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return (data & 0x0F);
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}
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/*
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* rledecode:
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* Decode a pixel row in RLE16 format.
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*
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* 'in': input (RLE16 encoded) buffer
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* 'out': output (decoded) buffer
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* 'count': pixel count
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*/
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static void rledecode(uint8_t *out, size_t count)
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{
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uint8_t prev_pixel = 0;
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size_t size = count;
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uint8_t data;
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int i;
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again:
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for (i = 0; i < size; i++) {
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data = getnybble();
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if (data == prev_pixel)
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break;
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*out++ = data;
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prev_pixel = data;
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}
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size -= i;
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if (!size)
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return;
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/* Start of run sequence */
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data = getnybble();
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if (data == 0) {
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/* long run */
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uint8_t hi;
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data = getnybble();
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hi = getnybble();
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hi <<= 4;
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data |= hi;
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data += 16;
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}
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/* dorun */
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for (i = 0; i < data; i++)
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*out++ = prev_pixel;
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size -= i;
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if (size)
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goto again;
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}
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/*
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* packedpixel2vga:
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* Convert packed-pixel to VGA bitplanes
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*
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* 'in': packed pixel string (640 pixels)
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* 'out': output (four planes @ 640/8 = 80 bytes)
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* 'count': pixel count (multiple of 8)
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*/
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static void packedpixel2vga(const uint8_t *in, uint8_t *out)
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{
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int i, j, k;
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for (i = 0; i < 4; i++) {
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const uint8_t *ip = in;
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for (j = 0; j < 640/8; j++) {
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uint8_t ob = 0;
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for (k = 0; k < 8; k++) {
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uint8_t px = *ip++;
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ob = (ob << 1) | ((px >> i) & 1);
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}
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*out++ = ob;
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}
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}
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}
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/*
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* outputvga:
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* Output four subsequent lines of VGA data
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*
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* 'in': four planes @ 640/8=80 bytes
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* 'out': pointer into VGA memory
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*/
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static void outputvga(const void *in, void *out)
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{
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int i;
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/* Select the sequencer mask */
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outb(VGA_SEQ_IX_MAP_MASK, VGA_SEQ_ADDR);
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for (i = 1; i <= 8; i <<= 1) {
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/* Select the bit plane to write */
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outb(i, VGA_SEQ_DATA);
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memcpy(out, in, 640/8);
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in = (const char *)in + 640/8;
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}
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}
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/*
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* Display a graphical splash screen.
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*/
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__export void vgadisplayfile(FILE *_fd)
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{
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char *p;
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int size;
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fd = _fd;
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/*
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* This is a cheap and easy way to make sure the screen is
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* cleared in case we were in graphics mode aready.
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*/
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syslinux_force_text_mode();
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vgasetmode();
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size = 4+2*2+16*3;
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p = (char *)&LSSHeader;
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/* Load the header */
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while (size--)
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*p = getc(fd);
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if (*p != EOF) {
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com32sys_t ireg, oreg;
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uint16_t rows;
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int i;
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/* The header WILL be in the first chunk. */
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if (LSSMagic != 0x1413f33d)
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return;
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memset(&ireg, 0, sizeof(ireg));
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/* Color map offset */
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ireg.edx.w[0] = offsetof(lssheader_t, GraphColorMap);
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ireg.eax.w[0] = 0x1012; /* Set RGB registers */
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ireg.ebx.w[0] = 0; /* First register number */
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ireg.ecx.w[0] = 16; /* 16 registers */
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__intcall(0x10, &ireg, &oreg);
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/* Number of pixel rows */
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rows = (GraphYSize + VGAFontSize) - 1;
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rows = rows / VGAFontSize;
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if (rows >= VidRows)
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rows = VidRows - 1;
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memset(&ireg, 0, sizeof(ireg));
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ireg.edx.b[1] = rows;
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ireg.eax.b[1] = 2;
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ireg.ebx.w[0] = 0;
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/* Set cursor below image */
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__intcall(0x10, &ireg, &oreg);
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rows = GraphYSize; /* Number of graphics rows */
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VGAPos = 0;
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for (i = 0; i < rows; i++) {
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/* Pre-clear the row buffer */
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memset(VGARowBuffer, 0, 640);
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/* Decode one row */
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rledecode(VGARowBuffer, GraphXSize);
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packedpixel2vga(VGARowBuffer, VGAPlaneBuffer);
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outputvga(VGAPlaneBuffer, MK_PTR(0xA000, VGAPos));
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VGAPos += 640/8;
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}
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}
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}
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/*
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* Disable VGA graphics.
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*/
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__export void syslinux_force_text_mode(void)
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{
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com32sys_t ireg, oreg;
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/* Already in text mode? */
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if (!UsingVGA)
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return;
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if (UsingVGA & 0x4) {
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/* VESA return to normal video mode */
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memset(&ireg, 0, sizeof(ireg));
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ireg.eax.w[0] = 0x4F02; /* Set SuperVGA video mode */
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ireg.ebx.w[0] = 0x0003;
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__intcall(0x10, &ireg, &oreg);
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}
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/* Return to normal video mode */
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memset(&ireg, 0, sizeof(ireg));
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ireg.eax.w[0] = 0x0003;
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__intcall(0x10, &ireg, &oreg);
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UsingVGA = 0;
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ScrollAttribute = 0x7;
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/* Restore text font/data */
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use_font();
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}
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static void vgacursorcommon(char data)
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{
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if (UsingVGA) {
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com32sys_t ireg;
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memset(&ireg, 0, sizeof(ireg));
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ireg.eax.b[0] = data;
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ireg.eax.b[1] = 0x09;
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ireg.ebx.w[0] = 0x0007;
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ireg.ecx.w[0] = 1;
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__intcall(0x10, &ireg, NULL);
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}
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}
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void vgahidecursor(void)
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{
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vgacursorcommon(' ');
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}
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void vgashowcursor(void)
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{
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vgacursorcommon('_');
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}
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__export void using_vga(uint8_t vga, uint16_t pix_cols, uint16_t pix_rows)
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{
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UsingVGA = vga;
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GXPixCols = pix_cols;
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GXPixRows = pix_rows;
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if (!(UsingVGA & 0x08))
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adjust_screen();
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}
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void pm_using_vga(com32sys_t *regs)
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{
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using_vga(regs->eax.b[0], regs->ecx.w[0], regs->edx.w[0]);
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}
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