Added 'vitetris' (tetris game) as overlay bundle.
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@ -156,6 +156,7 @@ OVERLAY_TYPE=folder
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# stress - CPU and RAM load generator.
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# util_linux - executable utilities distributed by the Linux Kernel org.
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# vim - advanced text editor.
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# vitetris - console mode tetris game.
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# zlib - DEFLATE compression/decompression library.
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# zulujdk - Zulu is certified build of OpenJDK with better support.
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@ -134,6 +134,10 @@ Currently available overlay bundles:
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de-facto Unix editor 'vi', with a more complete feature set.
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This package will create symlinks on top of 'vi'.
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vitetris - console mode tetris game with lots of options. These options
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are disabled in order to make the game as small as possible.
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Type 'tetris' in order to start the game.
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ZLIB - software library used for data compression.
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Zulu JDK - Zulu is an enterprise quality, certified build of OpenJDK
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6
src/minimal_overlay/bundles/vitetris/.config
Normal file
6
src/minimal_overlay/bundles/vitetris/.config
Normal file
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# You can find the latest vitetris source bundles here:
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#
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# https://github.com/vicgeralds/vitetris
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#
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VITETRIS_SOURCE_URL=http://github.com/vicgeralds/vitetris/archive/master.zip
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39
src/minimal_overlay/bundles/vitetris/01_get.sh
Executable file
39
src/minimal_overlay/bundles/vitetris/01_get.sh
Executable file
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#!/bin/sh
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set -e
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. ../../common.sh
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# Read the common configuration properties.
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DOWNLOAD_URL=`read_property VITETRIS_SOURCE_URL`
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USE_LOCAL_SOURCE=`read_property USE_LOCAL_SOURCE`
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# Grab everything after the last '/' character.
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ARCHIVE_FILE=${DOWNLOAD_URL##*/}
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if [ "$USE_LOCAL_SOURCE" = "true" -a ! -f $MAIN_SRC_DIR/source/overlay/$ARCHIVE_FILE ] ; then
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echo "Source bundle $MAIN_SRC_DIR/source/overlay/$ARCHIVE_FILE is missing and will be downloaded."
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USE_LOCAL_SOURCE="false"
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fi
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cd $MAIN_SRC_DIR/source/overlay
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if [ ! "$USE_LOCAL_SOURCE" = "true" ] ; then
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# Downloading vitetris source bundle file. The '-c' option allows the download to resume.
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echo "Downloading vitetris source bundle from $DOWNLOAD_URL"
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wget -c $DOWNLOAD_URL
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else
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echo "Using local vitetris source bundle $MAIN_SRC_DIR/source/overlay/$ARCHIVE_FILE"
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fi
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# Delete folder with previously extracted vitetris.
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echo "Removing vtetris work area. This may take a while."
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rm -rf $WORK_DIR/overlay/$BUNDLE_NAME
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mkdir $WORK_DIR/overlay/$BUNDLE_NAME
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# Extract vitetris to folder 'work/overlay/vtetris'.
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# Full path will be something like 'work/overlay/vitetris/vitetris-master'.
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unzip $ARCHIVE_FILE -d $WORK_DIR/overlay/$BUNDLE_NAME
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cd $SRC_DIR
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46
src/minimal_overlay/bundles/vitetris/02_build.sh
Executable file
46
src/minimal_overlay/bundles/vitetris/02_build.sh
Executable file
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#!/bin/sh
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set -e
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. ../../common.sh
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cd $WORK_DIR/overlay/$BUNDLE_NAME/vitetris-master
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echo "Preparing '$BUNDLE_NAME' work area. This may take a while."
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make -j $NUM_JOBS clean
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rm -rf $DEST_DIR
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echo "Configuring '$BUNDLE_NAME'."
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CFLAGS="$CFLAGS" ./configure \
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--prefix=$WORK_DIR/overlay/$BUNDLE_NAME/vitetris-master \
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2player=no \
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joystick=no \
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network=no \
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curses=no \
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allegro=no \
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xlib=no \
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term_resizing=no \
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menu=no \
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blockstyles=no \
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pctimer=no
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echo "Building '$BUNDLE_NAME'."
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make -j $NUM_JOBS
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echo "Installing '$BUNDLE_NAME'."
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mkdir $DEST_DIR
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cp tetris $DEST_DIR
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echo "Reducing '$BUNDLE_NAME' size."
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set +e
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strip -g $DEST_DIR/*
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set -e
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mkdir -p "$OVERLAY_ROOTFS/bin"
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cp -r $DEST_DIR/tetris $OVERLAY_ROOTFS/bin/tetris
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echo "Bundle '$BUNDLE_NAME' has been installed."
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cd $SRC_DIR
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8
src/minimal_overlay/bundles/vitetris/bundle.sh
Executable file
8
src/minimal_overlay/bundles/vitetris/bundle.sh
Executable file
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#!/bin/sh
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set -e
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./01_get.sh
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./02_build.sh
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cd $SRC_DIR
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1
src/minimal_overlay/bundles/vitetris/bundle_deps
Normal file
1
src/minimal_overlay/bundles/vitetris/bundle_deps
Normal file
@ -0,0 +1 @@
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glibc_libc
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