Added 'vitetris' (tetris game) as overlay bundle.

This commit is contained in:
Ivan Davidov 2019-09-06 19:13:20 +03:00
parent 13db077997
commit 49bd3b0c24
7 changed files with 105 additions and 0 deletions

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@ -156,6 +156,7 @@ OVERLAY_TYPE=folder
# stress - CPU and RAM load generator.
# util_linux - executable utilities distributed by the Linux Kernel org.
# vim - advanced text editor.
# vitetris - console mode tetris game.
# zlib - DEFLATE compression/decompression library.
# zulujdk - Zulu is certified build of OpenJDK with better support.

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@ -134,6 +134,10 @@ Currently available overlay bundles:
de-facto Unix editor 'vi', with a more complete feature set.
This package will create symlinks on top of 'vi'.
vitetris - console mode tetris game with lots of options. These options
are disabled in order to make the game as small as possible.
Type 'tetris' in order to start the game.
ZLIB - software library used for data compression.
Zulu JDK - Zulu is an enterprise quality, certified build of OpenJDK

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@ -0,0 +1,6 @@
# You can find the latest vitetris source bundles here:
#
# https://github.com/vicgeralds/vitetris
#
VITETRIS_SOURCE_URL=http://github.com/vicgeralds/vitetris/archive/master.zip

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@ -0,0 +1,39 @@
#!/bin/sh
set -e
. ../../common.sh
# Read the common configuration properties.
DOWNLOAD_URL=`read_property VITETRIS_SOURCE_URL`
USE_LOCAL_SOURCE=`read_property USE_LOCAL_SOURCE`
# Grab everything after the last '/' character.
ARCHIVE_FILE=${DOWNLOAD_URL##*/}
if [ "$USE_LOCAL_SOURCE" = "true" -a ! -f $MAIN_SRC_DIR/source/overlay/$ARCHIVE_FILE ] ; then
echo "Source bundle $MAIN_SRC_DIR/source/overlay/$ARCHIVE_FILE is missing and will be downloaded."
USE_LOCAL_SOURCE="false"
fi
cd $MAIN_SRC_DIR/source/overlay
if [ ! "$USE_LOCAL_SOURCE" = "true" ] ; then
# Downloading vitetris source bundle file. The '-c' option allows the download to resume.
echo "Downloading vitetris source bundle from $DOWNLOAD_URL"
wget -c $DOWNLOAD_URL
else
echo "Using local vitetris source bundle $MAIN_SRC_DIR/source/overlay/$ARCHIVE_FILE"
fi
# Delete folder with previously extracted vitetris.
echo "Removing vtetris work area. This may take a while."
rm -rf $WORK_DIR/overlay/$BUNDLE_NAME
mkdir $WORK_DIR/overlay/$BUNDLE_NAME
# Extract vitetris to folder 'work/overlay/vtetris'.
# Full path will be something like 'work/overlay/vitetris/vitetris-master'.
unzip $ARCHIVE_FILE -d $WORK_DIR/overlay/$BUNDLE_NAME
cd $SRC_DIR

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@ -0,0 +1,46 @@
#!/bin/sh
set -e
. ../../common.sh
cd $WORK_DIR/overlay/$BUNDLE_NAME/vitetris-master
echo "Preparing '$BUNDLE_NAME' work area. This may take a while."
make -j $NUM_JOBS clean
rm -rf $DEST_DIR
echo "Configuring '$BUNDLE_NAME'."
CFLAGS="$CFLAGS" ./configure \
--prefix=$WORK_DIR/overlay/$BUNDLE_NAME/vitetris-master \
2player=no \
joystick=no \
network=no \
curses=no \
allegro=no \
xlib=no \
term_resizing=no \
menu=no \
blockstyles=no \
pctimer=no
echo "Building '$BUNDLE_NAME'."
make -j $NUM_JOBS
echo "Installing '$BUNDLE_NAME'."
mkdir $DEST_DIR
cp tetris $DEST_DIR
echo "Reducing '$BUNDLE_NAME' size."
set +e
strip -g $DEST_DIR/*
set -e
mkdir -p "$OVERLAY_ROOTFS/bin"
cp -r $DEST_DIR/tetris $OVERLAY_ROOTFS/bin/tetris
echo "Bundle '$BUNDLE_NAME' has been installed."
cd $SRC_DIR

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@ -0,0 +1,8 @@
#!/bin/sh
set -e
./01_get.sh
./02_build.sh
cd $SRC_DIR

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@ -0,0 +1 @@
glibc_libc